3 Ways To Support Corporate Technology-aided Learning Solutions

11/26/2015

Technology-aided learning programs allow employees to work on a more flexible schedule as they provide the flexibility of time and location. At the same time, such training programs require greater effort and skills as most of them are self-paced. The learner needs to have cons
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SaaS Learning Management System: Is your LMS Truly SaaS?

11/16/2015

If you’ve selected a Learning Management System (LMS) recently, you’ll know that SaaS is a fast-growing force in enterprise software. But all SaaS is not created equal. Read on to discover the differences between single-tenant and multi-tenant applications, and what to really a
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How To Boost Your Workforce Performance With Interactive PDFs And eBooks

11/10/2015

As heads of organizations and heads of Learning and Development departments, we are on a constant lookout for measures that can positively impact our employees' performance. There are many approaches that can be adopted to bring in performance gain. In this article, I will outlin
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American Training Companies Undervalue Technology As A Training Resource

11/07/2015

When asked to individually assess the importance of technology in professional training, 56% of training companies stated that it was “not important”. An additional 26% of providers claimed that the use of technology was only marginally important to their success, solidifyi
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3 Simple Ways To Gamify Your Digital Learning

11/03/2015

Are you a modern author looking for ways to use gamification to create engaging and more intriguing digital learning experiences? In this article I'll share some ideas to show you how you can gamify your digital learning and turn your learners into gamers.

Can You Turn Lear
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Virtual Reality: The Fad Will Fade

11/02/2015

In this second geek article I argue that virtual reality may end up being a flop. The reason is not because the industry may not get enough traction, or not because all that electronic stuff is simply too close to the brain; for me, it’s the brazen attempt to hijack the brain i
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An Introduction To Multi-Device eLearning Games

10/27/2015

eLearning games are a great way to boost engagement with your learners, but with the growing need for multi-device friendly courses, how can you make sure your eLearning games are accessible for everyone? This introduction gives you the best options for developing gamification
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Real Learning: Learning For Everyone

10/21/2015

Real Learning is DIY learning, a book, site, and technology to empower people to learn for themselves. It begins with setting goals, advances to practice (Just Do It!), and challenges the participant to reflect and improve. The details incorporate the latest findings from
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A Quick Way To Cut Online Student Drop Out Rates

10/15/2015

Online student drop out rates keep plenty of us up at night. It’s an ongoing challenge to keep learners interested, on track, and motivated to complete their courses. And there are many strategic ways to do that.

For example, you can:

Synchronous vs Asynchronous Learning: Can You Tell the Difference?

10/09/2015

Just a letter sets them apart, but asynchronous and synchronous learning approaches are at opposite ends of the eLearning spectrum. In this article, I’ll explore these two distinct eLearning approaches, and I’ll share some tips that can help you use them in your eLearning strateg
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